// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "HotChunkToolStyle.h"

class FHotChunkToolCommands : public TCommands<FHotChunkToolCommands>
{
public:

	FHotChunkToolCommands()
		: TCommands<FHotChunkToolCommands>(TEXT("HotChunkTool"), NSLOCTEXT("Contexts", "HotChunkTool", "HotChunkTool Plugin"), NAME_None, FHotChunkToolStyle::GetStyleSetName())
	{
	}

	// TCommands<> interface
	virtual void RegisterCommands() override;

public:
	TSharedPtr< FUICommandInfo > PluginAction;
};
